Coohom 3DS MAX & SketchUp Model Upload Requirements

  • SketchUp Model Upload Requirements

SketchUp Model Upload Requirements

  1. Currently, only SketchUp 2023 and earlier versions are supported.

  2. Only support single .skp file upload.

  3. Both the model file and the model object size should be less than 200MB.

Currently, only SketchUp 2023 and earlier versions are supported.

Only support single .skp file upload.

Both the model file and the model object size should be less than 200MB.

(How to check the real object size: export the obj. the format from the model file)

  1. The unit should be mm or inch.

  2. The dimension of each side of the model should not be more than 30meters.

  3. The texture format supports .jpg and png. The image mode should be RGB and the pixel of the texture file should not exceed 5,000.

  4. Material supports SketchUp default materials. V-Ray or other plugin materials are not supported.

  5. The front view should be set to the front view of the model.

The unit should be mm or inch.

The dimension of each side of the model should not be more than 30meters.

The texture format supports .jpg and png. The image mode should be RGB and the pixel of the texture file should not exceed 5,000.

Material supports SketchUp default materials. V-Ray or other plugin materials are not supported.

The front view should be set to the front view of the model.

  • 3ds Max Model Upload Requirements

3ds Max Model Upload Requirements

1. The 3ds Max file must be saved in version 2021 or earlier versions. Files need to be archived.

2. The size of the compressed file, the max file achieved in the compressed file, and the model object size should be less than 200MB.
(How to check the real object size: export the obj. the format from the model file)


3. The model should be converted into the editable mesh and the number of model polys should be less than 2,000,000.

4. The system unit should match the display unit. It is strongly recommended to set the unit to be mm or inch. The dimension of each side of the model should not be more than 30meters.

5. Please use V-Ray materials for your models. Other materials may cause low-performance display effects.

6. The bitmap path must be accurate. The texture name in the bitmap must be in accordance with the name you provided.

Texture bitmap should:

  1. The texture should be jpg or png format. The TIF, PSD, and TGA formats might cause failure to upload the model ( image file mode should be RGB. The CMYK model is not recommended since it may change the texture color and cause a serious color difference problem of model effect. )

The texture should be jpg or png format. The TIF, PSD, and TGA formats might cause failure to upload the model ( image file mode should be RGB. The CMYK model is not recommended since it may change the texture color and cause a serious color difference problem of model effect. )

Notes:

  1. The materials such as hairy or furry are not supported.

  2. The ceiling should have lighting and strip effects. Please demonstrate the strip as a luminous material and remove the V-Ray lights in the model scene.

  3. For more detailed information about the model standards, please refer to General Modeling Standards

The materials such as hairy or furry are not supported.

The ceiling should have lighting and strip effects. Please demonstrate the strip as a luminous material and remove the V-Ray lights in the model scene.

For more detailed information about the model standards, please refer to General Modeling Standards