Finger groove drawer faceⅠModeling
Ⅰ.Creation Position
Custom Furniture —Create Asset—Parametric Model Library—New—Internal Parts—Door
II.Setting Parameters
2.1 System Parameters:
Open direction select null; door panel type select drawer front.
2.2 Basic Parameters:
2.2.1 Width (W) - Represents the size of the model panel in the X-axis direction. Set the value type as a range (e.g., range 10-1000, current value: 600).
2.2.2 Depth (D) - Represents the size of the model panel in the Y-axis direction. Set the value type as a options (e.g., optional 18, current value: 18).
2.2.3 Height (H) - Represents the size of the model panel in the Z-axis direction. Set the value type as a range (e.g., range150-300, current value: 200).
2.2.4 Material - No modification needed, indicating that the Door uses the default material.
III.Importing Submodels
3.1 Import a flat panel from elements library
3.2Edit Contour
Create a custom-shaped rectangular prism - Edit Contour.
Keep four points: Point 1 (0,0) and Point 2 (0,#D); point 3(#H,#D) point 4(#H,0).
Physical Properties:
Height is #W;PositionZ is #H; Rotate Y is 90.
Basic Properties:
Material angle is #CZFX; Side material angle is #CBCZFX.
Finger groove drawer faceⅡModeling
Modify based on the previous model
ⅠChange Basic Parameters: Change Depth value to 25.
ⅡEdit Contour
Keep new six points: Point 1 (0,0) and Point 2 (0,4); point 3(25,20) point 4(25,#D) point5 (#H,#D) point6(#H,0).
Ⅲ.Physical Properties:
Height is #W;PositionZ is #H; Rotate Y is 90.
Basic Properties:
Material angle is #CZFX; Side material angle is #CBCZFX.
Finger groove drawer faceⅢ Modeling
Ⅰ Basic Parameters:
ⅡEdit Contour.
Keep new eight points: Point 1 (22,0) and Point 2 (22,4); point 3(35,4) point 4(35,20) point5 (0,20) point6(0,25) point7(#H,#D) point8(#H,0).
Point3 set fillet corner type,set radius of fillet to 13.
Remain other attributes the same,this model is completed.